

The Lord of the Rings: Gollum was announced in 2019 and was initially planned to arrive in 2021. GamesWirtschaft first reported on the studio’s closure. Daedalic said it plans to work with former employees to place them elsewhere in its “network.” In a statement to Polygon, Daedalic said Gollum “did not live up to the expectations we had for the game,” but added that the publisher will continue to work on another patch for the stealth-adventure game, which it released in May. Daedalic will instead fully focus on its publishing business.

Publisher Daedalic Entertainment is closing the Hamburg, Germany-based internal studio that made The Lord of the Rings: Gollum, and has ended development on a second project based on the Lord of the Rings intellectual property, the company has confirmed to Polygon.
